// using System.Collections;
// using System.Collections.Generic;
// using UnityEngine;
//
// public class Enums : MonoBehaviour
// {
//     
// }
public enum Personas
{
    //各种人格的枚举
    Initial, Blue, Red, Gold, Green 
}

public enum Skill
{
    Bubble, StrengthShock, BackTime, MoveSteps
}